Hi! Read about me here
I’m a 3D environment artist based in the Midwest, USA, currently working remotely. My approach to art has been shaped by 7+ years at High Voltage Software and formal training at DAVE School of Digital Arts. https://dave.northbridge.edu/
A few principles guide my work:
• Refinement through removal — great art often comes from stripping away the unnecessary.
• Process-driven thinking — break complex tasks into simple, efficient steps while maintaining quality.
• Let the work speak for itself.
• Never stop creating.
Some of my favorite inspirations include Jedi: Survivor, the Halo universe, and the occasional late-night Warzone session with friends—while trying to resist yet another Skyrim or Red Dead Redemption 2 playthrough.
Outside of game development, I enjoy reading, playing guitar, and exploring craft beer.
Project titles:
Fortnite (2019-present)
Dragon Front: Adventures (2025)
The Walking Dead: Saints & Sinners (2020)
![Adam Rice [ Environment Art Portfolio ]](http://images.squarespace-cdn.com/content/v1/640a1372934ce202486ad97d/92492639-6797-4e57-b882-49e6050e603c/AdamRice_Logo_Banner_For_Artstation_Site_02.png?format=1500w)
![Adam Rice [ Environment Art Portfolio ]](http://images.squarespace-cdn.com/content/v1/640a1372934ce202486ad97d/08c58517-4914-412d-9eeb-85c6a51a7625/AdamRice_Logo_Banner_For_Artstation_Site_02.png?format=1500w)