The Sanctum [Environment Art]
A tranquil retreat amid the rim worlds of the Far Territory.
Under surveillance of The Regime. Travel is restricted.
[[WARNING: DO NOT ENTER THE PREMISES OR YOU WILL BE EXILED]]
The aim of the project was to build a futuristic Brutalist-influenced environment focusing on composition, lighting, and materials & textures.
I mainly used tiling materials, trims, and decals for the surfaces - large areas of the catwalks, edge details, and accents.
The crate is a previous prop asset I created in theis link below, or on the next page.
ArtworkBIN.009 | SPACE CRATEby Adam Rice
Inspired by Halo art, Jedi: Fallen Order, Brutalist architecture, illustrations/sketches. Drew a lot of inspiration and main layout from the awesome painting by Nick Stath:
ArtworkInto the Darkby Nick Stath
Assets modeled in Maya, textured in Substance Designer and Painter. Built and rendered in Unreal Engine 5 using Lumen, Nanite.
\\ 2023
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