Small Log v1 (Phonescan Method)

Photorealistic 3D game-ready assets created using a custom PhoneScan Method pipeline — my workflow for scanning real-world objects and surfaces, and converting them into game-ready PBR assets & materials. Real-world material creation using a phone, RealityScan, Marmoset Toolbag, Autodesk Maya, Photoshop, Substance Painter, and rendered in Unreal Engine.

Built using my PhoneScan Method pipeline — capturing real surfaces and creating optimized, tileable PBR materials.

Breakdown coming - check back soon!

Download the material textures free on all my 3D asset marketplace platforms:

https://www.adamriceart.com/marketplace

https://www.artstation.com/arice95/store?tab=digital_product

https://adamriceart.gumroad.com/l/phonescanmaterialv1

https://www.fab.com/sellers/adamriceart.

\\ 2026. Adam Rice Art

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Jedi: Containers | FAN ART [Environment Art]

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Material Collection [Material Art]