Rocky Ground Material v1 (Phonescan Method)
Photorealistic tileable dirt ground material created using a custom PhoneScan Method pipeline — my workflow for scanning real-world surfaces and converting them into game-ready PBR materials. Exploring real-world material creation using a phone, Photoshop, Substance Sampler, Substance Designer, and rendered in Marmoset Toolbag and Unreal Engine.
Built using my PhoneScan Method pipeline — capturing real surfaces and creating optimized, tileable PBR materials.
Breakdown coming - check back soon!
Download the material textures free on all my 3D asset marketplace platforms:
https://www.adamriceart.com/marketplace
https://www.artstation.com/arice95/store?tab=digital_product
https://adamriceart.gumroad.com/l/phonescanmaterialv1
https://www.fab.com/sellers/adamriceart.
\\ 2026. Adam Rice Art
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